Large Town: Fìkh Ql-36b Sěkhìssæ

Fìkh Ql-36b Sěkhìssæ

Fìkh Ql-36b Sěkhìssæ
Example Constructi architecture.
StateFederation of Alveria
ProvenceWækwìilbu District
Sub ProvenceRirasakho Parish
RegionFênê-rëhê Forest
Founded1531
Community LeaderAdministrator Zlîj Êthesho Treshèbm
Area6 km2 (2 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation11316 m (-5823 ft)
Average Yearly Precipitation111 cm/y (43 in/y)
Population1501
Population Density250 people per km2 (750 people per mi2)
Town AuraTruename Magic
Naming
Native nameFìkh Ql-36b Sěkhìssæ
Pronunciation/ˈzinrɪ/ /sɛˈxɨssæ/
Direct Translation[handsome] [pornography]
Translation[Not Yet Translated]

Fìkh Ql-36b Sěkhìssæ (/ˈzinrɪ/ /sɛˈxɨssæ/ [handsome] [pornography]) is a subtropical Large Town located in Rirasakho Parish, Wækwìilbu District, within the Federation of Alveria.

The name Fìkh Ql-36b Sěkhìssæ is derived from the Constructi language, as Fìkh Ql-36b Sěkhìssæ was founded by Zlîj Êthesho, who was culturaly Constructi.

Climate

Fìkh Ql-36b Sěkhìssæ has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 18°C (64°F). Fìkh Ql-36b Sěkhìssæ receives an average of 111 cm/y (43 in/y) of precipitation, most of which comes in the form of rain during the spring. Fìkh Ql-36b Sěkhìssæ covers an area of nearly 6 km2 (2 mi2), and an average elevation of 11316 m (-5823 ft) above sea level.

Overview

Fìkh Ql-36b Sěkhìssæ was founded durring the early 16th century in summer of the year 1531, by Zlîj Êthesho. The establishment of Fìkh Ql-36b Sěkhìssæ was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Fìkh Ql-36b Sěkhìssæ's construction back out of the project. Zlîj Êthesho pushed on reguardles, and Fìkh Ql-36b Sěkhìssæ was finished, but starts off as a terible place to live.

Fìkh Ql-36b Sěkhìssæ was built using the conventions of Constructi durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Fìkh Ql-36b Sěkhìssæ is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Fìkh Ql-36b Sěkhìssæ is buildings are arranged arrounded a highly ordered system of premissive cobblestone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. The somewhat suffishent has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Right off the bat Fìkh Ql-36b Sěkhìssæ hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Many of those buildings are schools, scriptoriums, and even one college. One can only wonder what knowledge the town has come into.

Civic Infrastructure

Fìkh Ql-36b Sěkhìssæ possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Fìkh Ql-36b Sěkhìssæ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Fìkh Ql-36b Sěkhìssæ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fìkh Ql-36b Sěkhìssæ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fìkh Ql-36b Sěkhìssæ's parks.

Fìkh Ql-36b Sěkhìssæ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fìkh Ql-36b Sěkhìssæ.

Fìkh Ql-36b Sěkhìssæ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fìkh Ql-36b Sěkhìssæ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fìkh Ql-36b Sěkhìssæ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fìkh Ql-36b Sěkhìssæ's public wards, blessings, and other arcane systems.

Fìkh Ql-36b Sěkhìssæ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fìkh Ql-36b Sěkhìssæ's natural decorations nor waterways.

Fìkh Ql-36b Sěkhìssæ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Fìkh Ql-36b Sěkhìssæ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Fìkh Ql-36b Sěkhìssæ's chapel was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

In Fìkh Ql-36b Sěkhìssæ the stars are always right.

The Ice Elemental, Large near Fìkh Ql-36b Sěkhìssæ are known to be almost tame, such that they can be put to domestic use.

Fìkh Ql-36b Sěkhìssæ's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves bloodletting to channel Charm energies of tier 3 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 6079 m2
    • Cattle and Similar Creatures: 375
    • Poultry: 4503
    • Swine: 300
    • Sheep: 15
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 150

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 9
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 3
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 15
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 7
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 6

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 7
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

482 of Fìkh Ql-36b Sěkhìssæ's population work within a Foundational Occupation.

899 of Fìkh Ql-36b Sěkhìssæ's population do not work in a formal occupation, but do contribute to the local economy. 120 (8%) are noncontributers.

Points of Interest

Fìkh Ql-36b Sěkhìssæ is known for its unusual rock formations.

POI

History

Almost every community has some problem with bandits and highwaymen, but Fìkh Ql-36b Sěkhìssæ is seriously plagued with raiders. One or more groups of persistent plunderers are hitting the community repeatedly, and they lack the necessary resources to fend them off or protect all their holdings.

In time immemorial, reportedly some time during the early 2nd century, Fìkh Ql-36b Sěkhìssæ was attacked by savage ogress living nearby. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Fìkh Ql-36b Sěkhìssæ lost 151 people, 148 livestock, and 62 buildings. The conflict ended after roughly 35, when members of Fìkh Ql-36b Sěkhìssæ's militia enacted an operation to rescue a particular elites group from the enemy. The operation was complicated by a natural disaster interrupted the operation, shattering unit cohesion. The conflict ended with pitched battle between both forces, which ended in a stalemate for Fìkh Ql-36b Sěkhìssæ's forces. The war is remembered in legend by Fìkh Ql-36b Sěkhìssæ's bards, historians, and legend keepers.

History